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The Official Gran Turismo 5 Thread

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  #41  
Old 06-16-2010, 03:10 PM
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Originally Posted by burnzie
I refuse to buy a racing game with no Porsches.
It has RUF as RUF cars get their own VIN I believe. The Porsche license expired in March? from EA. Soooooo Polyphony *might* have a Porsche license. Either way with over 1,000 cars .... I'm sure there'll be something to drive.

Of course one of the teased rumours is that their will be "real" aerodynamic tuning witnessed by a car in a wind tunnel in a previous trailer and the end of the E3 trailer.

I'll be updating as necessary
 
  #42  
Old 06-16-2010, 05:59 PM
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  #43  
Old 06-16-2010, 06:20 PM
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I really hope the engine sounds will be more realistic than in the previous versions...
 
  #44  
Old 06-16-2010, 08:54 PM
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Originally Posted by sinan
I really hope the engine sounds will be more realistic than in the previous versions...
You know they actually put microphones on EVERY car they simulate in the game right? They measure the sounds at every 1000 rpm increment and record the sound at the tailpipe, inside the car, and at the engine. Hard to get more realistic than that.

I am so excited about this game... If RUF is included, I won't be crushed about Porsche's absence. Obviously having Porsche would be outstanding. They do have Lambo, Ferrari, Pagani, etc.
 
  #45  
Old 06-17-2010, 04:06 AM
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Originally Posted by Chris from Cali
You know they actually put microphones on EVERY car they simulate in the game right? They measure the sounds at every 1000 rpm increment and record the sound at the tailpipe, inside the car, and at the engine. Hard to get more realistic than that.

I am so excited about this game... If RUF is included, I won't be crushed about Porsche's absence. Obviously having Porsche would be outstanding. They do have Lambo, Ferrari, Pagani, etc.
Wow I didn't know that.....great news! No wonder the game has been in the oven for a while. It's gonna be legendary.

Sony announced the official release date at the E3 yesterday. November 2nd is the day to mark in your calender.

The game will be available in a collectors edition and a normal edition. The collectors edition contains a 1:43 model of a Nissan GT-R Spec V, a 300 page auto guide, a GT keychain and a download code for 5 additional cars which won't be available in the normal version.

 
  #46  
Old 06-17-2010, 08:04 AM
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Collector's edition for me, please.
 
  #47  
Old 06-17-2010, 08:11 AM
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Originally Posted by Alzilla
Collector's edition for me, please.
+1, I can't wait for this game.
 
  #48  
Old 06-17-2010, 10:39 AM
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Originally Posted by Alzilla
Collector's edition for me, please.

+1

but that special edition GTR will be on ebay within 24 hours of me getting it
 
  #49  
Old 06-17-2010, 01:31 PM
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The tire sounds are noticeably improved. The guys & gals at Polyphony Digital are anal to the nth degree. There are well over 7mics recording sound for each car. Why it doesn't come off as authentic? They have to scale it for being "hi-def" so when someone decides to go play the 85dB recording at 110dB it won't clip. That said it seems certain cars have noise that is better conveyed.
 
  #50  
Old 06-17-2010, 01:54 PM
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Originally Posted by Alzilla
Collector's edition for me, please.
+1000

They already had me with the 5 additional cars

 

Last edited by sinan; 06-17-2010 at 01:56 PM.


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