The Crew Artist Reworks Everyday Cars into Dream Machines
Vehicle illustrator Rain Prisk uses his digital pen to turn hypercars, muscle cars, and luxury rides into shooting brakes, utes, and more.
We are so lucky today to have a wide assortment of rides available to choose from. Want a high-performance luxury SUV? Lamborghini and Land Rover have your back. How about a fire-breathing hypercar? Ferrari and Bugatti might have a couple around back. What about something stately, yet powerful? Mercedes-AMG and Rolls-Royce know what you want.
And yet, there some cars that you wish did exist, like a Super GT Toyota Prius for the street, or a Tesla Model S that can carry bags of mulch from Lowe’s. While such rides remain dreams, vehicle illustrator Rain Prisk brings those dreams a bit closer to reality, one work of art at a time.
Prisk’s day job is as a junior vehicle artist for English video game studio Ubisoft Reflections, whose designs have found homes in titles like Tom Clancy’s The Division 2, The Crew, and Far Cry 5. Away from the studio, though, Prisk uses Photoshop to transform real vehicles into unreal masterpieces, such as the Lamborghini Urus truck at the top, or the Toyota Supra 4×4 above.
While some of his real-life vehicle designs are radically altered, others are more subtle, like this black Rolls-Royce Wraith. Here, Prisk thought the rounded roofline of the English luxury car “looked too sporty,” so he squared-up and notched the roof to give the Wraith a more menacing vibe. It’s definitely tougher than before.
Here’s another rework by Prisk, this time of the Bugatti Divo. While the ultra-rare hypercar comes in mid-engine flavor, his shooting brake moves the quad-turbo W16 to the front of the line, evoking memories of Bugattis like the Type 50 i and the Type 57SC.
Want to see more? You can check out Prisk’s work on his ArtStation account, as well as Facebook, Instagram, and YouTube. And who knows? Maybe one day, a Prisk design may actually turn up in the showroom.